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Tech Talk at Google – Gaming for Freedom

Last week on friday, I gave a Tech Talk about Open Source Gaming as part of Leslie Hawthorn’sOpen Source Developers @ Google” talk series. For those who were silly enough to miss it, it should be soon coming to a YouTube near you.

I had given a similar talk at my local LUG only recently, I think that version went a little better but it was quite a different crowd. The first part of my talk came across way more preachy then I had hoped. I also see now how I can better use Thousand Parsec as examples of the tips I came up for releasing FOSS games. I guess practice makes perfect, maybe I’ll get it right to one day be able to give it at

At the beginning this time I tried some of the “one word per slide quick succession” talk which Anthony Baxter had suggested. I think however think I ended up just insulting every American! I don’t think I speak fast enough to make this type of talk successful, but I’ll keep experimenting.

If you have any feedback on the talk, please do send me an email!

The real reason for this post is to upload the slides for the tech talk so they can be linked from the YouTube video.

Edit: The talk has now been uploaded, you can access it via the following link or see it below,

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  1. […] at the conference I had to produce a paper. This paper puts into writing a lot of what I have been talking about. I wasn’t going to post it, but after getting a email out of the blue about the topic, […]

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