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{ Category Archives } Thousand Parsec

Thousand Parsec is a space empire building framework which I lead.

Thousand Parsec accepted into Google Summer of Code 2008!

As I’m too lazy to write a post myself, here is one from JLP:

Google has just published the list of accepted mentoring organizations for Google Summer of Code 2008 and it is great to see that Thousand Parsec has made it once again. We must be doing something right
So, if you are into [...]

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Google Summer of Code on again!

Leslie Hawthorn has announced that the Google Summer of Code is on again. Like, nobody saw that comming! Hopefully, Thousand Parsec will be a mentor organisation again. Have to keep those southern hemisphere mentor numbers up!

Thousand Parsec primary client 0.3.0 released!

As announced at Linux.conf.au, I’m happy to point out that we have finally anounced the 0.3.0 release of the Thousand Parsec client which I work on.
It’s been a long time since the last release of the primary client for playing Thousand Parsec games. Now, the wait is finally over and it was well worth [...]

Summer of Code results

If you read my blog but not the Thousand Parsec news feed, you might have missed my wrap up of our Summer of Code. You can find the complete post here, some highlights include;
According to Oholo, over the summer the students made a total of 371 commits to our public repository, changing a total [...]

GSoC Mentor Summit

Well, I am currently sitting in the famous Googleplex. I’m attending the Google Summer of Code Mentor Summit that Google paid to fly me out for, which is very very cool (thanks Google!). I have never been to the USA before, so I have about 3 days next week to look around the San [...]

Summer comes to an end, but it’s not over.

Well, not really - I’m in the Southern Hemisphere and Summer is yet to arrive. What I am ranting about is the “Google Summer of Code”. This year, much to our suprise Thousand Parsec the space strategy empire building game I founded “oh so many years ago”, was selected to become a mentor organisation.
We had [...]

Skimpy, Scheme in Python

For something a bit different, I decided to work on making embedding Scheme in Python easier. I’ve previously been using the cool PyScheme, however it hasn’t been updated in quite a long time (since 2004) and is quite slow.
The reason I would want to do something crazy like this is that Thousand Parsec use a [...]

Using Tailor to go to git

As our code repositories for Thousand Parsec where down anyway (because of the host being compromised), we decided to do something we had been thinking about for a while. We converted all our code repositories to git.
We had previously been using darcs, however the unbounded memory usage was getting out of hand. The straw which [...]

Summer of Code Woo!

As everyone should know by now, Thousand Parsec got accepted as a Google Summer of Code.
It’s been very hectic, but a load of fun. This graph shows how much extra traffic the SoC has produced. Our IRC channel which normally has about 9 people on it has had around 20.
I’ve been really busy commenting on [...]

Using Tailor - Creating Subversion Repository for Thousand Parsec

To try and get our activity rating up on SourceForge I’m in the progress of trying to mirror our darcs repositories in SourceForge’s SVN repositories.
This would also be useful for things like oholh as JLP pointed out. It might make it easier for people to track the development version under Windows/Mac as they wouldn’t need [...]