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{ Category Archives } Thousand Parsec

Thousand Parsec is a space empire building framework which I lead.

Compiling for Windows using Cygwin on Linux….

So for the past week while I have been at the best conference in the world I have been trying to compile tpserver-cpp for Windows. I had done the hard work and gotten it to compile (as documented here, here and here) on Windows previously. However, as I was in Hobart at a Linux conference [...]

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In the land of the sheep…

I wrote this post while in New Zealand but never posted it, now I’m at Linux.conf.au I have time to finish it up.
Well its been a long time since I have posted on my blog. As I lasted mentioned I now work at Google, which has been going well but keeping me fairly busy. For [...]

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Thousand Parsec accepted into Google Summer of Code 2008!

As I’m too lazy to write a post myself, here is one from JLP:

Google has just published the list of accepted mentoring organizations for Google Summer of Code 2008 and it is great to see that Thousand Parsec has made it once again. We must be doing something right
So, if you are into [...]

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Google Summer of Code on again!

Leslie Hawthorn has announced that the Google Summer of Code is on again. Like, nobody saw that comming! Hopefully, Thousand Parsec will be a mentor organisation again. Have to keep those southern hemisphere mentor numbers up!

Thousand Parsec primary client 0.3.0 released!

As announced at Linux.conf.au, I’m happy to point out that we have finally anounced the 0.3.0 release of the Thousand Parsec client which I work on.
It’s been a long time since the last release of the primary client for playing Thousand Parsec games. Now, the wait is finally over and it was well worth [...]

Summer of Code results

If you read my blog but not the Thousand Parsec news feed, you might have missed my wrap up of our Summer of Code. You can find the complete post here, some highlights include;
According to Oholo, over the summer the students made a total of 371 commits to our public repository, changing a total [...]

GSoC Mentor Summit

Well, I am currently sitting in the famous Googleplex. I’m attending the Google Summer of Code Mentor Summit that Google paid to fly me out for, which is very very cool (thanks Google!). I have never been to the USA before, so I have about 3 days next week to look around the San [...]

Summer comes to an end, but it’s not over.

Well, not really – I’m in the Southern Hemisphere and Summer is yet to arrive. What I am ranting about is the “Google Summer of Code”. This year, much to our suprise Thousand Parsec the space strategy empire building game I founded “oh so many years ago”, was selected to become a mentor organisation.
We had [...]

Skimpy, Scheme in Python

For something a bit different, I decided to work on making embedding Scheme in Python easier. I’ve previously been using the cool PyScheme, however it hasn’t been updated in quite a long time (since 2004) and is quite slow.
The reason I would want to do something crazy like this is that Thousand Parsec use a [...]

Using Tailor to go to git

As our code repositories for Thousand Parsec where down anyway (because of the host being compromised), we decided to do something we had been thinking about for a while. We converted all our code repositories to git.
We had previously been using darcs, however the unbounded memory usage was getting out of hand. The straw which [...]